Many roads are plagued by Bandits,eager to prey upon unsuspecting travelers.Bandits are masters of spycraft and can read magic,steal artifacts, and even assassinate heroes! Class Difficulty: Medium.
General info[]
This class is not honour bound and their honour is always immoral.
Lands per structure: 900
Troops per structure: 400
They get 3 base attacks and this number increases by one every two levels.
They recieve 40 base mp each season and this number increases by 10 each level after level 3.
Their food,gold and peasants productions are below average.
They are immune to bandit skills,including getting robbed.(this does not include the mage spells they can use)
They can enter and exit locked cities at will.
They recieve a 5% bonus to both spying and espionage success chance.
They recieve a 5% bonus to finding magic items in the dungeons quest.
When they reach level 10 they can steal between 1-5 Magical items from their target if they win any attacks.
Class bonus[]
Being hidden(check skills below),having a lot of gold and having the Dagger of Venom .
Note:class bonus affects the success chance of most of the random rolls.
Training hall[]
The base chance of success of recruiting lieutenants is 65% and is affected by level and class bonus.
Structures and armies[]
Hideout[]
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Army[]
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Abilities[]
Set traps[]
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Small amount of enemy troops die when you are attacked.
It kills between 1-3% of enemy troops at level 3,between 3-5% at level 4 and between 5-7% at level 5.It kills enemy troops even if you have no troops in the defense army.
Spycraft[]
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Bonus when using Bandit skills.
It is unlocked at level 3 and is upgraded at level 4 and level 5.For more details check the skills below.
Tribute[]
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Collect stolen goods each season.
The amount of tribute gained is random and it is gathered from the stolen goods from bandits each season.The amounts are between 40-60K gold per level and between 400-800 food per level at level 3,between 60-80K gold per level and between 600-1000 food per level at level 5,and between 80-100K gold per level and between 800-1200 food per level at level 7.
When they reach level 10 these numbsrs increase to between 100k-120k gold per level and between 1000-1400 food per level.
Skills[]
Hide[]
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Conceal or Disguise your kingdom until next Season.
It is unlocked at level3.At level 3(first level of Spycraft ability),this skill will make you be hidden in surveys(invisble) and give you fog of war(the results of your battle won't be shown in events log).At level 4 (second level of Spycraft) it prevents others from spying on you using spies(skills and items still work).At level 5(third level of Spycraft) it grants you Disguise when attacking(changes your name).
It is removed by other bandit skills(not mage spells).
It doesnt cost an attack,requires 10 mp.
It can be used while protected.
Pilfer[]
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Steal enemy artifact once per season.Removes Hide.
It is unlocked at level 5.This skill has a base chance of success of 67% and this number is increased by each level of Spycraft.It can be used outside of normal level ranges.If you don't currently have an artifact using this skill would give the stolen artifact to you.
It costs an attack,requires 20 mp and 100000 gold.
It can't be used while protected.
It can be used on someone who is protected.
Assassinate[]
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Kill enemy hero once per season.Removes Hide.
It is unlocked at level 7.It has a base chance of success of 67% and this number is improved by each level of Spycraft.It can be used outside of normal level ranges.
It costs an attack,requires 20 mp and 100000 gold.
It can't be used while protected.
It can be used on someone who is protected.
Plunder[]
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All caravans robbed on continent for 1 hour.Removes Hide.
It is unlocked at level 9.It makes anyone who isn't a bandit and don't have other means of preventing getting robbed(hero,artifact or items)to have a 100% chance of getting robbed while traveling by land.This increases the pool which the tribute income is generated from.The base chance of success is 30% and it is increased by Spycraft.It can only be used once per season on each continent.
It doesn't cost an attack,requires 30 mp and 500000 gold.
It can be used while protected.
Once you reach level 10 the base chance of success is increased to 60%.
Spells[]
Bandits can use some of the mage spells but at later levels than the Mages themselves.They don't get mp discount while casting from Jasmon.They require magic components to cast spell.The spells attributes are exactly the same as mages.
At level 1 they can cast Gender.
At level 4 they can cast Control weather,Create Food,Fireball and True Sight.
At level 7 they can cast Chaos,Forget,Giant,Polymorph and Strength.
For more info about the spells and magic components check Mage .